It is a granular sound-shaper
shape your sound in 4 different step-sequenced dimensions :
time - speed - pitch - frequency
based upon a granular engine
splinetime features :
- 16 timesynced steps per effect dimension
- variable step length
- 16 audiobuffers or live-input
- morphing between audiobuffers
- time and frequency domain output visualisation
- resonant filter
- full parameter automation
What is this thing doing ? (or supposed to do?)