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Author Topic: Remixed remix of a remix  (Read 7061 times)
folderol
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« on: October 28, 2008, 11:53:15 PM »

About 6 months ago I put up my tune 'Reflections', pointing out that it was a Zyn-ified version of an older MIDI file.

There were a number of good suggestions which I applied over a period of time - hence the remix of a remix!

Recently I've had yet more suggestions (and found a much better flute soundfont) so this is the remixed remix of a remix Smiley

Hmmm, I suppose I'll have to put it up as an mp3 although that really goes against the grain Sad

I hope you like the end result.

* Reflections_Mix3.mp3 (3788.13 KB - downloaded 300 times.)
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MarioD
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« Reply #1 on: October 29, 2008, 09:06:46 PM »

This is an outstanding piece of work.  It is very light, airy and melodic.  Your instrumentation is spot on 

This is a keeper for sure.

PS - send up your songs in any format that YOU feel is the best for you.  We will listen to it in any format.
« Last Edit: October 29, 2008, 09:14:33 PM by MarioD » Logged

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kuguar
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« Reply #2 on: October 30, 2008, 08:22:29 AM »

Applause ! ! !!!!!!!!!!!!!!!!!!!
No words

Kuguar
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kara
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« Reply #3 on: October 30, 2008, 08:37:23 AM »

The song is perfect  Cool except for the ...............
flute  Undecided
The soundfont is good and sounds realistic, but the flute part sounds as what it is : a flute part played on a keyboard.
I know, I maybe sound very critical here, propably because I'm used to the sound of the windcontroller of Azell.
If you want to enhance that part, you have a couple  options:
- Investigate if your soundfont player reacts to breath controll (CC 2) and automate the midi track (if you recorded the midi track)
- Reroute the velocity and aftertouch of your keyboard to CC2 : that way you could emulate the breath control, but again the soundfont has to 'understand' CC2
- I could ask Azell to play the flutepart on here WX5, if you have the partition for it



k
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folderol
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« Reply #4 on: October 30, 2008, 08:28:27 PM »

Thank you all for your comments.

@Mario
Oh, OK, if you insist. ogg attached Smiley

@Kuguar
Glad you like it. Your comment brought a big smile to my face. See ->  Grin

@kara
I thought you might comment on the flute. At least I think I'm getting more natural sounding breathing spaces. Unfortunately I don't think this soundfont responds to breath control messages.

I could always send you the MIDI file of the flute part. However Azell may not thank us for it, as the recording was made in my usual {ahem} flexible way with no regard at all to time signatures. I then hung all the supporting parts on the established melody (splitting this out too for the different leads).

Trying to play the melody back to this would be quite a challenge I think Shocked

* Reflections_Mix3.ogg (4296.71 KB - downloaded 358 times.)
« Last Edit: October 30, 2008, 10:15:24 PM by folderol » Logged

If you have a poem, I have a tune, and we exchange these, we can both have a poem, a tune, and a song.
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Oren
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« Reply #5 on: October 31, 2008, 09:22:27 AM »

(thanks for the ogg...)

This one has that lovely eastern European vibe that you exhibit periodically. Premium!

Perhaps another way to deal creatively with the flute thing is to choose another voice that is flute-like, but is just far enough off the genre so as not to invite comparisons to acoustic flute technique.
 Space flute?... Cheesy
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kara
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« Reply #6 on: October 31, 2008, 10:02:38 AM »

Will,

I was not talking about the phrazing, which is perfect. Exactly like a flute player would play it and with enough room to breath.
I was talking how the notes are played, which is different when you play a keyboard or a wind instrument.
The attack of a note played on a keyboard has only 2 parameters -> the note and the velocity.
When you play a windinstrument you have a 3th parameter which is the breath control and defines how the note is attacked.
Once the note plays you can simulate the breath control by aftertouch, but you can't simulate the initial attack on a keyboard.

I'm pretty sure that Qsynth understands breath control. If I remember right I've used it in the past.
It's not the soundfont that has to understand it, it's the soundfont player.
You could try this in Rosegarden, just draw a CC2 curve on the track and see how it reacts.

An alternative is what Oren mentioned, don't try to simulate a real flute  Grin

k
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offthewall
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« Reply #7 on: October 31, 2008, 01:45:20 PM »

 Cheesy
Beautiful, Will.
It was worth the remix.
Superb instrumentation and perfectly played/mixed.
Star quality, my friend.

 Wink
James
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folderol
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« Reply #8 on: October 31, 2008, 08:28:54 PM »

Thanks again guys

@oren
I take your point about possibly not going for flute realism, but this tune has slowly evolved in this direction, from a purely synthetic starting point (with just the melody and left-hand arpeggios). It would feel like a backward step to lose this.

Hmmm. I still have the original MIDI file so maybe I should put it up as a comparison.

@kara
I will have another try with cc#2. I don't know why, but I've found a number of soundfonts don't play well with qsynth. I don't have another soundfont player so I can't make comparisons. In particular, cc#7 (main volume) has almost no effect on some sounds, but a dramatic effect on others. I can't see how this could be a problem with qsynth itself unless there is information built into the soundfont specification that either some fonts disobey, or qsynth doesn't use correctly.

@offthewall
Thanks for the star James. Never got a silver star for anything before
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If you have a poem, I have a tune, and we exchange these, we can both have a poem, a tune, and a song.
- Will
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« Reply #9 on: November 15, 2008, 11:10:10 AM »

 Shocked it came out great !
I'm glad you took your time and reworked it since it's really worthy that.
A keeper

Cheers
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